info Documentation du Module:Arguments : v · d · m · h.


Ce module fournit un ensemble de fonctions utiles à la gestions des arguments passés avec #invoke, entre les modules et modèles. Il s’agit d’un meta-module susceptible de servir à d’autre modules, il ne doit pas être appelé directement par #Invoke

Le module propose :

  • Suppressions des espaces dans les arguments et suppression des arguments vides.
  • Les arguments peuvent provenir de l’objet frame courant et de l’objet frame parent, simultanément. (Voir plus de détails ci-dessous.)
  • Les arguments peuvent être reçus directement depuis un autre module Lua, ou depuis la console debug.
  • Les arguments sont rapportés comme il se doit, ce qui évite d’eventuels problèmes avec les marqueurs de références <ref>…</ref>.
  • La plupart des fonctions peuvent être personnalisées.

Usage Basique

modifier

En premier lieu, vous devez charger le module, il contient une fonction nommée getArgs.

local getArgs = require('Module:Arguments').getArgs

Le scénario classique consiste à utilser getArgs dans votre fonction principale. La variable args est une table, contenant les arguments depuis #invoke. (Voir les détails ci-dessous).

local getArgs = require('Module:Arguments').getArgs
local p = {}

function p.main(frame)
	local args = getArgs(frame)
	-- Ici, le code de la fonction principale du module .
end

return p

La pratique recommandée consiste à utiliser une fonction uniquement pour traiter les arguments depuis #invoke. Cela signifie que si quelqu’un appel votre module depuis un autre module Lua, vous n’avez pas besoin d’avoir un objet frame disponible, ceci améliore les performances.

local getArgs = require('Module:Arguments').getArgs
local p = {}

function p.main(frame)
	local args = getArgs(frame)
	return p._main(args)
end

function p._main(args)
	-- Ici, le code principal du module.
end

return p

Si vous voulez que diverses fonctions puissent utiliser les arguments, tout en restant accessibles depuis #invoke, vous devez utiliser un wrapper c'est-à-dire une fonction d’encapsulation.

local getArgs = require('Module:Arguments').getArgs

local function makeInvokeFunc(funcName)
	return function (frame)
		local args = getArgs(frame)
		return p[funcName](args)
	end
end

local p = {}

p.func1 = makeInvokeFunc('_func1')

function p._func1(args)
	-- Code for the first function goes here.
end

p.func2 = makeInvokeFunc('_func2')

function p._func2(args)
	-- Code for the second function goes here.
end

return p

Options

modifier

Les options suivantes sont disponibles, elles sont expliquées ci-dessous.

local args = getArgs(frame, {
	trim = false,
	removeBlanks = false,
	valueFunc = function (key, value)
		-- Code for processing one argument
	end,
	frameOnly = true,
	parentOnly = true,
	parentFirst = true,
	wrappers = {
		'Template:A wrapper template',
		'Template:Another wrapper template'
	},
	readOnly = true,
	noOverwrite = true
})

Trimming and removing blanks

modifier

Blank arguments often trip up coders new to converting MediaWiki templates to Lua.

Selon la syntaxe des modèles, les chaines vides et chaines contenant uniquement des espaces sont considérés comme "faux". Cependant selon Lua, les chaines vides et chaines contenant uniquement des espaces sont considérés comme "vrai". Ceci signifie que si vous ne faites pas attention à de telles situations, vous risquez de traiter comme "vrai" quelque chose qui devrait être considéré comme "faux". Pour éviter cette confusion, le module supprime (par défaut), tous les arguments vides.

De la même façon les espaces peuvent causer des problèmes lors de l’utilisation d’arguments positionnels. Si les espaces inutiles sont supprimés lors du traitement d’argument nommé, ils sont préservés pour les arguments positionnés. Le plus souvent cet espace additionnel est indésirable ; donc ce module le supprime par défaut.

Malgré tout, parfois vous pouvez avoir besoin d’utiliser un argument "blanc" comme donnée, et d’autres fois vous avez besoin de laisser un espace additionnel. Cela peut être utile pour convertir certains modèles exactement comme ils ont été écris. Dans ces cas de figure, vous pouvez configurer les arguments trim et removeBlanks comme false.

local args = getArgs(frame, {
	trim = false,
	removeBlanks = false
})

Custom formatting of arguments

modifier

Sometimes you want to remove some blank arguments but not others, or perhaps you might want to put all of the positional arguments in lower case. To do things like this you can use the valueFunc option. The input to this option must be a function that takes two parameters, key and value, and returns a single value. This value is what you will get when you access the field key in the args table.

Example 1: this function preserves whitespace for the first positional argument, but trims all other arguments and removes all other blank arguments.

local args = getArgs(frame, {
	valueFunc = function (key, value)
		if key == 1 then
			return value
		elseif value then
			value = mw.text.trim(value)
			if value ~= '' then
				return value
			end
		end
		return nil
	end
})

Example 2: this function removes blank arguments and converts all arguments to lower case, but doesn't trim whitespace from positional parameters.

local args = getArgs(frame, {
	valueFunc = function (key, value)
		if not value then
			return nil
		end
		value = mw.ustring.lower(value)
		if mw.ustring.find(value, '%S') then
			return value
		end
		return nil
	end
})

Note: the above functions will fail if passed input that is not of type string or nil. This might be the case if you use the getArgs function in the main function of your module, and that function is called by another Lua module. In this case, you will need to check the type of your input. This is not a problem if you are using a function specially for arguments from #invoke (i.e. you have p.main and p._main functions, or something similar).

Modèle:Cot Example 1:

local args = getArgs(frame, {
	valueFunc = function (key, value)
		if key == 1 then
			return value
		elseif type(value) == 'string' then
			value = mw.text.trim(value)
			if value ~= '' then
				return value
			else
				return nil
			end
		else
			return value
		end
	end
})

Example 2:

local args = getArgs(frame, {
	valueFunc = function (key, value)
		if type(value) == 'string' then
			value = mw.ustring.lower(value)
			if mw.ustring.find(value, '%S') then
				return value
			else
				return nil
			end
		else
			return value
		end
	end
})

Modèle:Cob

Also, please note that the valueFunc function is called more or less every time an argument is requested from the args table, so if you care about performance you should make sure you aren't doing anything inefficient with your code.

Frames and parent frames

modifier

Arguments in the args table can be passed from the current frame or from its parent frame at the same time. To understand what this means, it is easiest to give an example. Let's say that we have a module called Module:ExampleArgs. This module prints the first two positional arguments that it is passed.

Modèle:Cot

local getArgs = require('Module:Arguments').getArgs
local p = {}

function p.main(frame)
	local args = getArgs(frame)
	return p._main(args)
end

function p._main(args)
	local first = args[1] or ''
	local second = args[2] or ''
	return first .. ' ' .. second
end

return p

Modèle:Cob

Module:ExampleArgs is then called by Template:ExampleArgs, which contains the code {{#invoke:ExampleArgs|main|firstInvokeArg}}. This produces the result "firstInvokeArg".

Now if we were to call Template:ExampleArgs, the following would happen:

Code Result
{{ExampleArgs}} firstInvokeArg
{{ExampleArgs|firstTemplateArg}} firstInvokeArg
{{ExampleArgs|firstTemplateArg|secondTemplateArg}} firstInvokeArg secondTemplateArg

There are three options you can set to change this behaviour: frameOnly, parentOnly and parentFirst. If you set frameOnly then only arguments passed from the current frame will be accepted; if you set parentOnly then only arguments passed from the parent frame will be accepted; and if you set parentFirst then arguments will be passed from both the current and parent frames, but the parent frame will have priority over the current frame. Here are the results in terms of Template:ExampleArgs:

frameOnly
Code Result
{{ExampleArgs}} firstInvokeArg
{{ExampleArgs|firstTemplateArg}} firstInvokeArg
{{ExampleArgs|firstTemplateArg|secondTemplateArg}} firstInvokeArg
parentOnly
Code Result
{{ExampleArgs}}
{{ExampleArgs|firstTemplateArg}} firstTemplateArg
{{ExampleArgs|firstTemplateArg|secondTemplateArg}} firstTemplateArg secondTemplateArg
parentFirst
Code Result
{{ExampleArgs}} firstInvokeArg
{{ExampleArgs|firstTemplateArg}} firstTemplateArg
{{ExampleArgs|firstTemplateArg|secondTemplateArg}} firstTemplateArg secondTemplateArg

Notes:

  1. If you set both the frameOnly and parentOnly options, the module won't fetch any arguments at all from #invoke. This is probably not what you want.
  2. In some situations a parent frame may not be available, e.g. if getArgs is passed the parent frame rather than the current frame. In this case, only the frame arguments will be used (unless parentOnly is set, in which case no arguments will be used) and the parentFirst and frameOnly options will have no effect.

Wrappers

modifier

The wrappers option is used to specify a limited number of templates as wrapper templates, that is, templates whose only purpose is to call a module. If the module detects that it is being called from a wrapper template, it will only check for arguments in the parent frame; otherwise it will only check for arguments in the frame passed to getArgs. This allows modules to be called by either #invoke or through a wrapper template without the loss of performance associated with having to check both the frame and the parent frame for each argument lookup.

For example, the only content of Template:Side box (excluding content in Modèle:Tag tags) is {{#invoke:Side box|main}}. There is no point in checking the arguments passed directly to the #invoke statement for this template, as no arguments will ever be specified there. We can avoid checking arguments passed to #invoke by using the parentOnly option, but if we do this then #invoke will not work from other pages either. If this were the case, the |text=Some text in the code {{#invoke:Side box|main|text=Some text}} would be ignored completely, no matter what page it was used from. By using the wrappers option to specify 'Template:Side box' as a wrapper, we can make {{#invoke:Side box|main|text=Some text}} work from most pages, while still not requiring that the module check for arguments on the Template:Side box page itself.

Wrappers can be specified either as a string, or as an array of strings.

local args = getArgs(frame, {
	wrappers = 'Template:Wrapper template'
})


local args = getArgs(frame, {
	wrappers = {
		'Template:Wrapper 1',
		'Template:Wrapper 2',
		-- Any number of wrapper templates can be added here.
	}
})

Notes:

  1. The module will automatically detect if it is being called from a wrapper template's /sandbox subpage, so there is no need to specify sandbox pages explicitly.
  2. The wrappers option effectively changes the default of the frameOnly and parentOnly options. If, for example, parentOnly were explicitly set to false with wrappers set, calls via wrapper templates would result in both frame and parent arguments being loaded, though calls not via wrapper templates would result in only frame arguments being loaded.
  3. If the wrappers option is set and no parent frame is available, the module will always get the arguments from the frame passed to getArgs.

Writing to the args table

modifier

Sometimes it can be useful to write new values to the args table. This is possible with the default settings of this module. (However, bear in mind that it is usually better coding style to create a new table with your new values and copy arguments from the args table as needed.)

args.foo = 'some value'

It is possible to alter this behaviour with the readOnly and noOverwrite options. If readOnly is set then it is not possible to write any values to the args table at all. If noOverwrite is set, then it is possible to add new values to the table, but it is not possible to add a value if it would overwrite any arguments that are passed from #invoke.

Ref tags

modifier

This module uses metatables to fetch arguments from #invoke. This allows access to both the frame arguments and the parent frame arguments without using the pairs() function. This can help if your module might be passed Modèle:Tag tags as input.

As soon as Modèle:Tag tags are accessed from Lua, they are processed by the MediaWiki software and the reference will appear in the reference list at the bottom of the article. If your module proceeds to omit the reference tag from the output, you will end up with a phantom reference - a reference that appears in the reference list, but no number that links to it. This has been a problem with modules that use pairs() to detect whether to use the arguments from the frame or the parent frame, as those modules automatically process every available argument.

This module solves this problem by allowing access to both frame and parent frame arguments, while still only fetching those arguments when it is necessary. The problem will still occur if you use pairs(args) elsewhere in your module, however.

Known limitations

modifier

The use of metatables also has its downsides. Most of the normal Lua table tools won't work properly on the args table, including the # operator, the next() function, and the functions in the table library. If using these is important for your module, you should use your own argument processing function instead of this module.

Interwiki


-- This module provides easy processing of arguments passed to Scribunto from
-- #invoke. It is intended for use by other Lua modules, and should not be
-- called from #invoke directly.

local libraryUtil = require('libraryUtil')
local checkType = libraryUtil.checkType

local arguments = {}

-- Generate four different tidyVal functions, so that we don't have to check the
-- options every time we call it.

local function tidyValDefault(key, val)
	if type(val) == 'string' then
		val = val:match('^%s*(.-)%s*$')
		if val == '' then
			return nil
		else
			return val
		end
	else
		return val
	end
end

local function tidyValTrimOnly(key, val)
	if type(val) == 'string' then
		return val:match('^%s*(.-)%s*$')
	else
		return val
	end
end

local function tidyValRemoveBlanksOnly(key, val)
	if type(val) == 'string' then
		if val:find('%S') then
			return val
		else
			return nil
		end
	else
		return val
	end
end

local function tidyValNoChange(key, val)
	return val
end

local function matchesTitle(given, title)
	local tp = type( given )
	return (tp == 'string' or tp == 'number') and mw.title.new( given ).prefixedText == title
end

local translate_mt = { __index = function(t, k) return k end }

function arguments.getArgs(frame, options)
	checkType('getArgs', 1, frame, 'table', true)
	checkType('getArgs', 2, options, 'table', true)
	frame = frame or {}
	options = options or {}

	--[[
	-- Set up argument translation.
	--]]
	options.translate = options.translate or {}
	if getmetatable(options.translate) == nil then
		setmetatable(options.translate, translate_mt)
	end
	if options.backtranslate == nil then
		options.backtranslate = {}
		for k,v in pairs(options.translate) do
			options.backtranslate[v] = k
		end
	end
	if options.backtranslate and getmetatable(options.backtranslate) == nil then
		setmetatable(options.backtranslate, {
			__index = function(t, k)
				if options.translate[k] ~= k then
					return nil
				else
					return k
				end
			end
		})
	end

	--[[
	-- Get the argument tables. If we were passed a valid frame object, get the
	-- frame arguments (fargs) and the parent frame arguments (pargs), depending
	-- on the options set and on the parent frame's availability. If we weren't
	-- passed a valid frame object, we are being called from another Lua module
	-- or from the debug console, so assume that we were passed a table of args
	-- directly, and assign it to a new variable (luaArgs).
	--]]
	local fargs, pargs, luaArgs
	if type(frame.args) == 'table' and type(frame.getParent) == 'function' then
		if options.wrappers then
			--[[
			-- The wrappers option makes Module:Arguments look up arguments in
			-- either the frame argument table or the parent argument table, but
			-- not both. This means that users can use either the #invoke syntax
			-- or a wrapper template without the loss of performance associated
			-- with looking arguments up in both the frame and the parent frame.
			-- Module:Arguments will look up arguments in the parent frame
			-- if it finds the parent frame's title in options.wrapper;
			-- otherwise it will look up arguments in the frame object passed
			-- to getArgs.
			--]]
			local parent = frame:getParent()
			if not parent then
				fargs = frame.args
			else
				local title = parent:getTitle():gsub('/sandbox$', '')
				local found = false
				if matchesTitle(options.wrappers, title) then
					found = true
				elseif type(options.wrappers) == 'table' then
					for _,v in pairs(options.wrappers) do
						if matchesTitle(v, title) then
							found = true
							break
						end
					end
				end

				-- We test for false specifically here so that nil (the default) acts like true.
				if found or options.frameOnly == false then
					pargs = parent.args
				end
				if not found or options.parentOnly == false then
					fargs = frame.args
				end
			end
		else
			-- options.wrapper isn't set, so check the other options.
			if not options.parentOnly then
				fargs = frame.args
			end
			if not options.frameOnly then
				local parent = frame:getParent()
				pargs = parent and parent.args or nil
			end
		end
		if options.parentFirst then
			fargs, pargs = pargs, fargs
		end
	else
		luaArgs = frame
	end

	-- Set the order of precedence of the argument tables. If the variables are
	-- nil, nothing will be added to the table, which is how we avoid clashes
	-- between the frame/parent args and the Lua args.
	local argTables = {fargs}
	argTables[#argTables + 1] = pargs
	argTables[#argTables + 1] = luaArgs

	--[[
	-- Generate the tidyVal function. If it has been specified by the user, we
	-- use that; if not, we choose one of four functions depending on the
	-- options chosen. This is so that we don't have to call the options table
	-- every time the function is called.
	--]]
	local tidyVal = options.valueFunc
	if tidyVal then
		if type(tidyVal) ~= 'function' then
			error(
				"bad value assigned to option 'valueFunc'"
					.. '(function expected, got '
					.. type(tidyVal)
					.. ')',
				2
			)
		end
	elseif options.trim ~= false then
		if options.removeBlanks ~= false then
			tidyVal = tidyValDefault
		else
			tidyVal = tidyValTrimOnly
		end
	else
		if options.removeBlanks ~= false then
			tidyVal = tidyValRemoveBlanksOnly
		else
			tidyVal = tidyValNoChange
		end
	end

	--[[
	-- Set up the args, metaArgs and nilArgs tables. args will be the one
	-- accessed from functions, and metaArgs will hold the actual arguments. Nil
	-- arguments are memoized in nilArgs, and the metatable connects all of them
	-- together.
	--]]
	local args, metaArgs, nilArgs, metatable = {}, {}, {}, {}
	setmetatable(args, metatable)

	local function mergeArgs(tables)
		--[[
		-- Accepts multiple tables as input and merges their keys and values
		-- into one table. If a value is already present it is not overwritten;
		-- tables listed earlier have precedence. We are also memoizing nil
		-- values, which can be overwritten if they are 's' (soft).
		--]]
		for _, t in ipairs(tables) do
			for key, val in pairs(t) do
				if metaArgs[key] == nil and nilArgs[key] ~= 'h' then
					local tidiedVal = tidyVal(key, val)
					if tidiedVal == nil then
						nilArgs[key] = 's'
					else
						metaArgs[key] = tidiedVal
					end
				end
			end
		end
	end

	--[[
	-- Define metatable behaviour. Arguments are memoized in the metaArgs table,
	-- and are only fetched from the argument tables once. Fetching arguments
	-- from the argument tables is the most resource-intensive step in this
	-- module, so we try and avoid it where possible. For this reason, nil
	-- arguments are also memoized, in the nilArgs table. Also, we keep a record
	-- in the metatable of when pairs and ipairs have been called, so we do not
	-- run pairs and ipairs on the argument tables more than once. We also do
	-- not run ipairs on fargs and pargs if pairs has already been run, as all
	-- the arguments will already have been copied over.
	--]]

	metatable.__index = function (t, key)
		--[[
		-- Fetches an argument when the args table is indexed. First we check
		-- to see if the value is memoized, and if not we try and fetch it from
		-- the argument tables. When we check memoization, we need to check
		-- metaArgs before nilArgs, as both can be non-nil at the same time.
		-- If the argument is not present in metaArgs, we also check whether
		-- pairs has been run yet. If pairs has already been run, we return nil.
		-- This is because all the arguments will have already been copied into
		-- metaArgs by the mergeArgs function, meaning that any other arguments
		-- must be nil.
		--]]
		if type(key) == 'string' then
			key = options.translate[key]
		end
		local val = metaArgs[key]
		if val ~= nil then
			return val
		elseif metatable.donePairs or nilArgs[key] then
			return nil
		end
		for _, argTable in ipairs(argTables) do
			local argTableVal = tidyVal(key, argTable[key])
			if argTableVal ~= nil then
				metaArgs[key] = argTableVal
				return argTableVal
			end
		end
		nilArgs[key] = 'h'
		return nil
	end

	metatable.__newindex = function (t, key, val)
		-- This function is called when a module tries to add a new value to the
		-- args table, or tries to change an existing value.
		if type(key) == 'string' then
			key = options.translate[key]
		end
		if options.readOnly then
			error(
				'could not write to argument table key "'
					.. tostring(key)
					.. '"; the table is read-only',
				2
			)
		elseif options.noOverwrite and args[key] ~= nil then
			error(
				'could not write to argument table key "'
					.. tostring(key)
					.. '"; overwriting existing arguments is not permitted',
				2
			)
		elseif val == nil then
			--[[
			-- If the argument is to be overwritten with nil, we need to erase
			-- the value in metaArgs, so that __index, __pairs and __ipairs do
			-- not use a previous existing value, if present; and we also need
			-- to memoize the nil in nilArgs, so that the value isn't looked
			-- up in the argument tables if it is accessed again.
			--]]
			metaArgs[key] = nil
			nilArgs[key] = 'h'
		else
			metaArgs[key] = val
		end
	end

	local function translatenext(invariant)
		local k, v = next(invariant.t, invariant.k)
		invariant.k = k
		if k == nil then
			return nil
		elseif type(k) ~= 'string' or not options.backtranslate then
			return k, v
		else
			local backtranslate = options.backtranslate[k]
			if backtranslate == nil then
				-- Skip this one. This is a tail call, so this won't cause stack overflow
				return translatenext(invariant)
			else
				return backtranslate, v
			end
		end
	end

	metatable.__pairs = function ()
		-- Called when pairs is run on the args table.
		if not metatable.donePairs then
			mergeArgs(argTables)
			metatable.donePairs = true
		end
		return translatenext, { t = metaArgs }
	end

	local function inext(t, i)
		-- This uses our __index metamethod
		local v = t[i + 1]
		if v ~= nil then
			return i + 1, v
		end
	end

	metatable.__ipairs = function (t)
		-- Called when ipairs is run on the args table.
		return inext, t, 0
	end

	return args
end

return arguments